Context
In 2010 I was promoted to Head of Design at Grupa Nokaut. Young and full of energy, I kept challenging myself to do more — including design work for a series of early-stage startups. Not a single one succeeded.
That summer I decided to reflect on those failures and engage in a fun little project answering a problem I felt myself. Little did I know this side project would shape the next ten years of my life.
Grupa Nokaut was a highly engineering-driven organization. Design was appreciated after some successful experiments, but collaboration remained a problem — design and engineering lived in two silos.
So I started running paper prototyping workshops, inviting the entire engineering team to review research together and sketch solutions in small interdisciplinary groups. The first one was only somewhat successful: people were engaged, but many struggled with sketching and felt self-conscious about expressing themselves visually.
For the next edition, instead of blank paper and pencils, the team received sticky notes printed with the essential components from our style guide. Instead of sketching, they assembled interfaces. That playful approach worked — and with two friends I turned it into a product.





